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Intellect

Note that Elemental Magic uses the Intellect list-multiplier.

Skill Base Cost Notes
Numeracy 1 Beyond basic counting and arithmetic
Literacy 3 Beyond basic reading and writing
Languages 5 Per language learnt
Area Knowledge 10 Necessary for adventuring without a guide
Animal Knowledge 10 You have read the Bestiary.
Conceal Scent 5 1 use/day
Anatomy 10 -
Mage Skills (require Guild membership)
Elemental Spell points 1 Only used for Elemental Magic
Resist Divine Spell Level2 -
Channel Power 10 Through an item e.g. A staff
Maintain Concentration 15 Continue casting while moving
Transcend Body 15 Continue casting after being struck
Arcane Lore 25 Necessary for high-level spells
Recover Power Points 25 More quickly than normal
Prepare Magic Item 15 Pre-Req's : Arcane Lore, an item

See also : Agility
  : Charisma
  : Craft
  : Life
  : Mysticism
  : Perception
  : Strength
 
 
  : The Intellect skill-list
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